We currently add and support many feature on UE4 engine.
- FBX asset import/export
- FBX full scene import/export
- Texture streaming
- PBR lighting
- Mesh features: LODs, morph, ...
- Many other features
- Bug fixing
Game development support
We currently support an undisclose game in development. The goal is to help fixing all the bugs to help the release. Using UE4
- Fix logic bugs in code and in blueprint.
- Fix differents consoles bugs and TRCs
We create a full trafic system for simulation. Using Unity
- Car AI that follow the circulation rules
- Network support for server/clients architecture
- Runtime optimisation to increase the number of AI vehicules
- Emergency vehicule behavior, the trafic try to make space to let the emergency vehicule pass
- Human controlled vehicule (clients) can navigate in the trafic
- Pedestrian AI that can interact with the trafic system and navigate on the side walk
- Pedestrian AI agenda to simulate real life apointment and displacemnt in a city
Game network support
We develop some network code to fix a "hockey kind" game. Using UE3.
- Fix the network to insure proper synchronization of the puck
- Fix many bug to help ship the game